The result of merging virtual and real worlds is hybrid, mixed reality (MR), which is essential for creating
visualizations and new spaces where digital and physical objects interact and coexist in real-time.
Machine Learning (ML) and Artificial Intelligence (AI) are on the rise in modern society. Machine learning,
which refers to the methods of artificial intelligence, teaches the computer to find solutions to various
problems on its own. With the help of pre-loaded special algorithms and data, computers perform analytical
work and identify patterns faster than humans (Morze et al., 2020).
Robotics. Robots are already coming into our reality in all spheres of production, medicine, education, etc.
The presence of robots in human life allows to reduce the number of errors created by the human factor,
contributes to the substitution of functions performed by people in production, and also accelerates the
performance of tasks set by the enterprise. Many industrial companies actively use robotics in logistics, on
industrial lines, which allows them to get by with minimal involvement of people and reduce the human
factor. In Germany, there is the term "Industry 4.0", which involves the construction of fully automated
logistics networks and production networks, where machines interact with each other within the framework
of production processes.
An important technology that can change the engineering and construction industries is 3D printing. The
creation of a significant number of 3D printers that can print products from metals and even gold, concrete,
and polymers changes the very understanding of the production cycle, since, having only a 3D model and
a 3D printer, many of the products can be obtained at home. There are examples: a fully 3D-printed bus, a
printer that can print itself, entire houses built using specialized 3D printers, and bridge printing in
development. Designers of clothes and shoes, and mechanical engineering, who also print their products,
have already actively participated in the development of 3D printing. Builders, jewelers, and doctors are
increasingly actively using 3D printing in their professional activities.
The so-called synergy of technologies – the joint use of innovative digital technologies, about which
scientists from different countries have recently expressed many opinions, is exciting for the whole world.
This allows you to restructure a completely relevant industry, bringing to it a product that did not exist
before, and not just to change a certain process. The best thing about digital transformation is the possibility
of using all the technologies described above.
So, the Internet of Things allows you to form conclusions and decisions; will be able to combine the virtual
world with the real world; based on huge arrays of data, and apply artificial intelligence obtained from IoT.
Virtual and augmented reality will make the new world richer for people. And 3D printing and robotics
will allow most routine operations to be automated. Information systems have entered all spheres of life.
The development of digital technologies opens up a huge range of possibilities. Progress in all fields and
industry. Personal websites of specialists can be called multi-functional, informative, comprehensive tools,
the usability of which helps to find the necessary information and guides the user through numerous pages
(Nychkalo et al., 2021).
Today, the combination of robotics, artificial intelligence, the Internet of Things, and 3D printing makes it
possible to build fully mechanized productions from the production of products, starting, for example, with
sneakers and ending with cars.
Gamification in human life and the application of its elements in pedagogical practice is a trend of the
future. Game models and educational games (for example, "Stalkers", "Classcraft", "Alpha Planet", etc.)
become a component of a person's professional strategy. Motivation and interest in work and professional
training of a person increases, with the help of the implementation of a game approach, the attention of the
individual is maintained, and his involvement in quasi-professional activities occurs.
The didactic potential of gamification directly affects a person's life path: both in life and in a professional
direction, which provides opportunities to increase a person's digital competence, to update information
about new implementations of digital technologies, to be aware of new trends, etc. The introduction of a
gamification environment into a person's life contributes to the development of spatial imagination, lifelong
learning, and the continuous development of mental skills, encourages work in an innovative modern
environment, promotes self-organization, and allows the formation of practical work skills in a group.
Gamification develops the professional competence and digital competence of a person, which is a